29/8/2022 - xx/xx/2022 || Week 1 - Week xx
Foo Hui Xin || 0351665
Video & Sound Production || Bachelor of Design in Creative Media
Exercises
1 || Lectures
Week 1 - Introduction
We had an introduction to the module and started on learning how to use Adobe
Premiere Pro.
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Fig 1.1, Adobe Premiere Pro
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| Fig 1.2, Basics |
Week 2 - Framing & Storyboard
Cinematography
- Motion picture/Film/Video is made up of many shots
- Each shot requires placing the camera in the best position for that
particular moment in the narrative
- Shot: a continuous view set by a camera w/o interruption
- Sequence: a series of scenes, or shots
- Scene: place or setting where the action is laid. May consist of series of
shots or sequences depicting a continuous event
Shot Size
1. Extreme wide shot: shows a broad view of the environment around the character & conveys scale, distance, and geographical location
2. Wide shot: shows entered subject & important objects in the immediate
surroundings (if used at the beginning of a scene, it's an 'establishing
shot')
3. Medium wide shot: shows a character usually cut off across the legs/below the knees / shows the setting where the action is taking place & permits a nice balance of figure and surrounding
4. Medium shot: shows subject from the person waist up, important to
understand (gesture & expression)
5. Medium close-up shot: films subject character from ~between waist and shoulders to above the head
6. Close-up shot: to isolate the most important part of the subject (the focus of the face to emphasise facial expression or objects to emphasise the details)
7. Extreme close-up shot: to single out a portion of the face/object to magnify a detail to increase drama or impact on a situation / to allow the viewers to see the necessary picture info
8. Over the shoulder shot: shows the subject from behind the shoulder of another person
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| Fig 2, Shot size in film |
Camera AngleComposition (Subject Angle)
- Rule of thirds: aesthetically pleasing spots where the 2 horizontal lines meets the 2 vertical lines
- Subject turned 3/4 (45 deg) to the camera (for facial modelling, front & side of the face)
- 3D solidity: when 2 or more surfaces are photographed
- Diminishing : parallel lines diminish (preferably towards the right) so view is carried into a distance
Subject Height
- Low angle: camera tilted upward to view subject
- Eye-level angle: from the eye level of an observer of average height / from subject's eye level
- High angle: camera tilted downward to view subject
Screen Direction
- Static screen direction (180 deg rule): keeping the camera on one side of the axis so the action and camera movement feel natural
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| Fig 3, 180 deg rule |
Week 3 - Storytelling in Film
Story: The set of all the events in cause-effect relationship occurring in time and space, both the ones explicitly presented and those the viewer infers (What happened)
Plot: Everything visibly and audibly present in the film, and material that is extraneous to the story world (Why/How the story happened)
Plot Segmentation: Scene-by-scene outline of the entire film.
Story Structure (3 Act Structure)
Plot Point I: "the plot thickens"
• The "inciting incident"
• Turn the story in a new direction
• Sets up what Act Two is going to be
• Raises the stakes
• Reminder of the narrative enigma; presents the possibility of a different outcome
Plot Point II: "the longest mile”
• The "Climactic Turning Point"
• Protagonist's quest reaches critical mass
• Possible solution is presented
• Biggest cliffhanger: will the protagonist win or lose?
ACT 1: BEGINNING/SETUP
- To introduce the world.
- To introduce the main characters.
- To establish the dramatic situation.
- Leads to an incident that complicates the story (PLOT POINT 1).
ACT 2: MIDDLE/CONFRONTATION
- Known as ‘Rising Action’.
- To develop obstacles / complications.
- Leads to climax of the story (PLOT POINT 2).
ACT 3: END/RESOLUTION
- Ending of climax
- Answer to all obstacles / problems
- Tying the loose ends
Week 4 - Mise En Scene (Setting the stage)
What we see onscreen; its visuals; meaning, all of the elements that appear on camera and their arrangement.
Everything in the frame can carry meaning:
Composition: Selection of frames and camera angles that make up a shot. Manipulating it can accentuate the emotional themes of the story and communicate a sense (or lack) of meaning to the audience.
Set Design: Everything the audience sees within a particular scene. These details build out the world of the location and add context to the story
Lighting: Tools that conveys mood most clearly. High-key lighting is often used in musical and romantic comedies, relies on hard light to minimise shadows. Low-key lighting is often used in horror movies.
Costume & Props: Costume is one of the most useful tools in communicating a character's thoughts and journey / Props function to drive the narrative or become a motif to underscore the themes of the film.
Depth of Space: Determined by distances between objects, people, and scenery, influenced by their placement along with camera location and lens choice. (Shallow DOF: phone- portrait mode, DSLR- 50mm above & wide F-stop)
Week 5 - Storyboarding
Week 6 - production shoot
Week 7 - public holiday
Week 8 - ILW
Week 9 - deepavali holiday
Week 10 - Stop Motion Briefing
Week 11 - Colour Correcting
- A process where every clip of a footage is altered to match the colour temperature of multiple shots to a consistent technical standard of appearance.
- Balancing out the colours (white appears white, black appears black, everything between is nice and even)
Colour panels
Adjustment layer (need to click on the bottom left section to create a new "clip" for adjustment, if not "adjustment layer" is greyed out and not clickable)
See in B&W
Highlight- white
Midtone - grey
Shadow - black
Right click on video (the middle top panel) & select "Display Mode" --> "Comparison View" to see b4 & after
RGB: An additive colour model in which R,G, & B light are added together in various ways to reproduce a broad array of colours.- For the sensing, representation, and display of images in electronic systems (eg, tv, computers)
- RGB colour model had a solid theory behind it b4 electronic age, based in the human perception of colours
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| Colour wheel for advance colour correction |
Colour Grading: taking what you have done in a colour correction one step further
- Once everything looks normal and nice in the video, you can further enhance it by manipulating colours to create a new visual tone
- Increase contrast & saturation & apply a new tinge of colour
- Adjust temperature, tint, & saturation (single colour)
- Apply complimentary colour (2 colours)
- Eg. Teal & Orange (this grading technique creates colour contrast. T&O has the highest contrast between their exposure values of any pair of complementary colours on the colour wheel)
Week 1:
Finish Mints (in class editing) & Doritos (independent learning)
Week 2:
Mints & Doritos Editing
Downloaded Mints footage (to arrange in order):
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Fig 2, Arranging mints footage
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Downloaded doritos footage (to arrange in order):
Mints & Doritos Submission
Exported Media:
3 || Feedback
4 || Reflection
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