29/8/2023 - 20/10/2023 || Week 1 - Week 8
Foo Hui Xin || 0351665
Environment
Design || Bachelor of Design in Creative Media
Exercise - Fundamentals of
Environment Design
*thumbnail by Jung Min Seub
Week 1
Week 2
Week 3
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| Ref |
Week 4
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| Ideation for exterior |
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| mapping out world |
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| r & d |
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| value 1 |
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| value 2 |
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| lighting & value |
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| value 3 |
Week 5
Week 6
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| summary for proj 1 & 2 |
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| functions |
Week 7
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| assets |
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| Value painting |
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| ambiance & lineart |
First, we had to practice perspectives.
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| Fig 1.1, 2 point perspective with assets from ZZZ |
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| Fig 1.2, Isometric perspective with assets from MS' Korean Folk Town |
Then, we had to get used to using silhouettes and value painting b4 drawing lineart on top of them.
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| Fig 2.1, example |
Though the first 2 that was did in class looked really bad and kinda embarrassing, I included it here just to see the progress.
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| Fig 2.2, attempt 1 |
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| Fig 2.3, attempt 2 following set descriptions in the example |
I tried using the value painting method (that I am unfamiliar with) to create few buildings for the world I want to build for this module.
Prompt 1- Enchanted forest | Peaceful | Medieval | Fantasy | Cathedral | Celestial Motif
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| Fig 3.1, Cathedral |
Prompt 2- Enchanted forest | Peaceful | Medieval | Fantasy | Apothecary
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| Fig 3.2, Apothecary |
More value painting/ ambience/ atmosphere for my world building.
Entrance gate:
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| Fig 4.1, Value |
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| Fig 4.2, ambience |
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| Fig 4.3, side by side comparison |
Apothecary:
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| Fig 5.1, value |
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| Fig 5.2, ambience |
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| Fig 5.3, side by side comparison |
Academy:
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| Fig 7, Map |
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